If you sprint to finish, you might get done fast. Length: I haven't beaten it yet, but have been playing it for several days now, so it's really what you make out of it. If you are colorblind, this may be an issue for you. You have to hit the correct button as a bar slides over the block. You have two-sometimes three-color coded blocks. It is basically "guitar hero" (or as they refer to it in game, Lute Hero). The jobs are harder than the previous installment. Monsters will stand there half the time and let you shoot them. Minor point though.Ĭhallenge: In combat, melee weapons continue to be a bit of a chore compared to guns or spells. The only thing I find a little disappointing is that some dialogue isn't varied enough (e.g. I was doing a blacksmithing job and overhearing children going on about a roleplaying game. My favorite part are the random voice overs. Sound: You can tell the sound is good when you don't realize it is even there. This can make jobs particularly difficult, as they rely on quick, precise timing at the higher chain levels. Only problem I have with the graphics is the framerate. The people are still a little homely (seems to be the norm in games these days), but I like the wardrobes, animations, and other stuff. Graphics: Better than the previous installment. Overall, the game is playable, but could have been better. Some things are better in this installment. My feelings on Fable III mimic the chicken it is a love/hate relationship.
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